Quantum Country violates this principle, since users are not making the cards. This violation was a major concern when we began working on Quantum Country. However, preliminary user feedback suggests it has worked out adequately. A possible explanation is that, as noted above, making good cards is a difficult skill to master, and so what users lose by not making their own cards is made up by using what are likely to be much higher-quality cards than they could have made on their own. In future, it’s worth digging deeper into this issue, both to understand it beyond informal models, and to explore ways of getting the benefits of active card making.”
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blog post - quantum country concept - making good spaced repetition cards is a difficult skill to master canned prompts